Werewolf: Small Town Blues

Chapter 2 Interlude
A plan is what you use if you have no sense of Adventure

In the days following the great game out young wolves began to make plans to finally make the trip to Helena and find out what exactly had happened to Camilla´s boyfriend David. The main problem they thought they faced was just how to explain to Camilla why Craig would be accompanying them. After all, even Jeffs participation had been a hard sell at first.

What none of them had even really thought about was how their elders would react to their plans, and just how much more complicated travel had become because of the territorial nature of the Uratha. And while the elders were not exactly happy at the prospect of the trip, especially as Clarissa, the groups designated diplomat, would not be able to accompany them as she was scheduled for counseling after the events at the party, and skipping those sessions would jeopardize the perception of her human self.

After a lesson from Bill about the possible dangers of the route and the situation awaiting them in Helena they continued their preparations in a somewhat more somber mood.

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Chapter 2, Prologue: The Great Game
Those Dresses are the Rage

With the threat of the murder spirit over it was time to relax for our young werewolves, time to refocus on their mortal lives.
And although the mystery of Camile´s dead boyfriend stilll loomed, for the time beeing all was well.

Craig finally got a chance to visit the local Irish Pub and meet his old crush, and in the process learned a few things about the local sports fans.

Tiny was back to football practice as the first game of the season was on the horizon and the coach was anxious to get his team back up to snuff.

Meanwhile Clarissa´s temper didn´t exactly improve due to the pressure the cheerleading squad was under. After all the team had a title to defend.

Dawn tried to lift Camille´s spirits by dragging her to makeover session, only to discover that Granny had planned one for her as well. Having both her granddaughters available for the festivities surrounding the start of the season gave her the opportunity to truly show them off to the town, and she gleefully took it.

In the evening Jeff recruited Dawn in his quest to look for his sister who was nowhere to be found and not answering her phone. In the end they found her in the rafters of the high scholl stadium with her new boyfriend, an interruption that did not sit well with her and led to an argument between her and her brother.

The next day at the Opening Game of the High School football team Jeff discovered that it had also led his sister to transform herselfg quite suddenly into a lookalike of the High School popular girls.

The day before the big match Granny had scheduled another lesson for her granddaughters and after beeing rather uncomfortable in the beginning it gave both girls a chance to relax.

The Day of the Great Game came and both the game, which the Golden Eagles won handily, as well as the competition between the Cheerleaders, which was a bit more even. went off without a problem, even if Craig only really believed that when Clarissa was finally off the pitch.

The real problem though came at the end of the night wenn a drunken football player got a bit too frisky with Clarissa, thankfully she kept her temper in check and the boy doesn´t seem to remember anything out of the ordinary.

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Chapter 1, There is Murder in the Air Part 2
Looking for spirits in all the wrong places

The murder spirit is identified, the murderer is not, the wolves begin their initiation into the tribes

- The spirit of the railway locus is defeated by craig

- Jeff fights a spirit in an abandoned Truck stop

.- Dawn creates her spirit knife

-Next:

The murder spirit is confronted and seemingly vanquished
- Jeff plays with fire
The Murderer is caught, the creation of a magath averted

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Chapter 1, There is Murder in the Air Part 1
Darkness is coming

An ancient artifact is destroyed by bill and mel

a murder happens at the university

The local shadow is investigated

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Chapter 1, Prologue: Change is upon you
There are new kids in town

Order of change: Craig, Dawn, Clarissa, Jeff

Events:

Dawn abducted in a van, then held in a warehouse,

One brought to the house at the lake (make site) (clarissa?)

Jeff lured into the woods

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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